This is the link, in case it does not work on a phone. Just drag the mouse or fingers over the canvas area.
CreateGraphics2
The code:
var extraCanvas; var x; var y; var old; var recta; function setup() { old = createCanvas(400, 400); extraCanvas = createGraphics(400, 400) extraCanvas.clear() background(220); } function draw() { //background(220); image(extraCanvas, 0, 0) x = random(200, 205) y = random(200, 205) fill(255, 0, 0) //noStroke() stroke(225) rectMode(CENTER) recta = rect(x, y, 50, 50) if(mouseIsPressed){ extraCanvas.fill(0, 0, 255) extraCanvas.noStroke() extraCanvas.rect(mouseX, mouseY, 50, 50) } //image(extraCanvas, 0, 0) }