Framecount
function setup() { createCanvas(400, 400); textAlign(CENTER, CENTER) frameRate(10) } function draw() { background(220); //frameRate /*fill(225, 0, 100) stroke("black") strokeWeight(2) textSize(36) var fps = frameRate() text("frameRate" + parseInt(fps, 10), width/2, height/2)*/ //frameCount fill(225, 0, 100) stroke("black") strokeWeight(2) textSize(36) text("frameCount: " + frameCount, width/2, height/2) }